J. Croft, I am not suggesting "hiding". The place I have in mind is strategic. It was in native times when the shawnees built stone fortifications in the region. It is higher ground. With springs that feed nearly every river in the state. The water can not be contaminated. Thus the game is available for a group of people to depend upon. The timber is the finest. What I am saying is, it has the finest rescources. Next, it is riddled with Canyons. Any approaching enemy would be found out. The forest is thick, mature old growth. Thus planes from above will not detect things well. There are numerous caverns/caves/rock shelters. So plenty of concealment.

I don't care if the enemy sent the marines in after someone... nature would tell you someone is coming, long before they arrive. From a tactical perspective, high ground is better.

I have been many places in the US in my search for the perfect place to live off the land. This place is it. It does not get better. Even the soil is good.

I agree about engaging the enemy... but that is not what this post is about. It is about having a secret community to fall back on. Sending men out is easy to do without detection as rivers join streams that lead to the springs. A group could float out, without leaving a trail to follow. To get there, however, is a long haul.

The drop off's to the canyons are perfect for ambush. Any enemy coming from lower ground is corraled by 400 foot cliffs into a narrow passage of about 100 to 200 yards wide. Snipers could easily take out intruders.

Compare all of this to billy bob's farm, surronded by a bunker and powered by a windmill/solar panels. It is too easy to lay seige to it. Too small to rely on for years, without leaving to resupply.

Having a string of these communities, would be wise. If something happened, the group could slip out by walking the streams for several miles (which are stone!) until they could float out to the major rivers, and from there...bivouc into other national forest and join other communities.


John 1:1 Ev apxn nv O loyos, kai O loyos nv TTpos tov 0eov, kai 0eos nv O loyos.